@ wrote... (10 years, 1 month ago)

Do you have a function called Enable() and another called Disable(). Make those two private and make a third:

void Enable(bool enable) {
  if ( enable )
    Enable();
  else
    Disable();
}

// now change all your calling code from
if( x == y )
  Enable();
else
  Disable();

// to
Enable( x == y ); // 4 lines are now 1

As per my example above, four lines got compressed into one line but nothing actually changed. The algorithm is identical but you now have fewer lines to think about and worry about. And all of this multiplies. If you make that change 4 times you've removed 12 lines of potential bugs and oversights.

Category: tech, Tags: cpp, programming, simple
Comments: 0
@ wrote... (10 years, 6 months ago)

Part of my Why is simple hard? series.

Do you even typedef bro?

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Category: tech, Tags: cpp, programming, simple
Comments: 0
@ wrote... (10 years, 7 months ago)

Part of my Why is simple hard? series.

Like most people with taste, I despise Hungarian notation. But, at the end of the day it really is only a style issue and easy enough to fix with a search & replace.

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Category: tech, Tags: cpp, programming, simple
Comments: 0
@ wrote... (10 years, 7 months ago)
Controlling complexity is the essence of computer programming.
Brian Kernighan

This has been bugging me for years, and it's getting worse. In some type of ironic paradox, it seems like the worst programmers are (in some ways) the best programmers.

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Category: tech, Tags: programming, simple
Comments: 0